{"id":464,"date":"2017-01-15T23:57:25","date_gmt":"2017-01-15T23:57:25","guid":{"rendered":"http:\/\/origamigaming.com\/?p=464"},"modified":"2017-07-09T05:54:39","modified_gmt":"2017-07-09T05:54:39","slug":"leave-no-magic-trace","status":"publish","type":"post","link":"https:\/\/origamigaming.com\/index.php\/2017\/01\/15\/leave-no-magic-trace\/","title":{"rendered":"Leave No Magic Trace"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">This is a collaborative storytelling game about nature and taking small steps toward making the world a better place than you found it. It\u2019s also about looking around you to find something that speaks to you, and letting that be the starting point for a journey you take with your friends. The creative process starts as soon as you begin truly looking around you for your inspirational object. When you find it, you\u2019ve taken your second step. When you describe it with your friends, you\u2019ve taken the next. And so on. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">It is the perfect beginning to a long hike, a camping trip, or even a relaxing day with family in your backyard. Spend some time to appreciate nature, set the tone for your outdoor experience, and have a cool adventure.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">You and your friends will take on the role of druids, people with a strong connection to nature who wield its power to do awesome stuff, built from the seed of whatever object you find. Take your first steps into the natural world, and leave no trace behind.<\/span><\/p>\n<p><b>The Setup:<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Gather some six-sided dice and some friends in a place where you can find interesting natural objects. Leaves, moss, rocks, seashells, pinecones, pinches of colorful sand, discarded acorns, etc.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Give yourself five minutes to go find a natural object that speaks to you. Whatever item you choose, remember where you got it. If you can, take a picture with it. While you are looking, if you find any trash and can do so safely, pick it up while you go. You\u2019ll use it later.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Reconvene and show everyone the object you collected, and any trash you collected. Place your object in front of you, and take any trash you collected and place it in a pile in the center of the group.<\/span><\/p>\n<p><b>Character Creation:<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Start with the player who picked up the most trash, and\/or the trashiest player. They start the game by building their character. They begin by describing one aspect of the object they chose. For instance, a pinecone might be described as \u201cPointy\u201d or \u201cHiding New Life\u201d or \u201cRavaged by Squirrels\u201d. This becomes a descriptor for their character. Your character will use them to do awesome stuff in their adventure!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Going around the circle, the next player adds a descriptor to the first player\u2019s character, based on the object. Keep going around until you get 4 descriptors. Once the first character has been built, repeat the process for the other players until everyone has a character.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Name your newly-birthed druids. Have a sea shell? How about something like Nautilus McWavesface? Or Quelthedar of the Tides. Whatever.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Finally, go around and say out loud the name of your character and their descriptors, thusly:<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cI\u2019m Dwayne \u2018The Rock\u2019 Druidson and I am Hard, Weighty, Kinda Shiny, and have a Sedentary Lifestyle\u201d<\/span><\/p>\n<p><b>Play:<\/b><\/p>\n<p><span style=\"font-weight: 400;\">What dangers do your awesome druids face? Well obviously, it\u2019s going to be rooted in your environment. Take your cues from your location and any trash you managed to pick up. If you\u2019re at a campsite or hiking trail, take a look at the bulletin board to find information for adventure seeds. Is there an invasive species around? What about demonic creatures known as litterbugs? An industrial complex up the river? Unexploded ordnance at your local state park that used to be part of a military base? Toxic runoff from a polluted river? An alien invasion of creatures that look like remarkably like Doritos in spacesuits made of crinkly silver plastic? Whatever strikes your fancy.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Pick a single Big Danger that will be the theme of your adventure, and make sure everyone understands roughly what the party might need to do to solve it. Once everyone has a clear picture of the outline of the adventure, you can begin play.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The adventure begins with the first player setting a scene in which all the characters are presented with the first sign of the Big Danger.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To resolve the scene, players describe their character\u2019s actions. Whenever they describe taking a non-trivial action, they get to roll some dice to see whether they were successful. The group suggests outcomes based on the roll, but the player rolling has final say. Things that average people can do are fine, but feel free to think up whatever you like. If you&#8217;re a seashell druid, use the power of water to crash a tidal wave over your enemies. If you&#8217;re a pinecone druid, summon a cyclone filled with your pointy brethren and kick some bad guy butt!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">For each descriptor incorporated into the description of their action, they get one additional die to roll. They can also \u201cuse up\u201d one of the pieces of trash from the communal trash pile to gain additional dice (1 per piece of trash used). If any of the dice are a 5 or higher, the action is successful. Rolling all 1\u2019s or all 6\u2019s results in something extraordinarily bad (low) or good (high) happening. The more dice you rolled, the bigger the good or bad effect.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">If there\u2019s no trash left and you can\u2019t think of a way to link up a descriptor, roll a single die. If it\u2019s a 6, you succeed. Otherwise, you fail.<\/span><\/p>\n<p><b>Example of Play:<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Dwayne \u201cThe Rock\u201d Druidson\u2019s descriptors are Hard, Weighty, Kinda Shiny, and Sedentary Lifestyle. They are in a scene where they need to beat up a little demon known as a Litterbug. They argue that their fists are Hard, and they\u2019ve got lots of Weight to put behind the punches. They get to roll two dice. They roll a 3 and 6. They succeed! That litterbug is in for a world of hurt.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Needler of the Pines\u2019 descriptors are Pointy, Goddamn Everywhere, Flexible, and All Dried Up. She needs to sneak past a wary dog off his leash. She describes how she wriggles through the dense underbrush (Flexible) covered in a camouflage ghillie suit of pine needles she collected from the forest floor (Goddamn Everywhere). She rolls two dice and get a 1 and 1. She fails, really badly! Sounds like someone is about to become dog chow.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Leaf Erikson\u2019s descriptors are Flaky, Kinda Transparent, Dead But Colorful, and People Come To See Me From Miles Around. He is trying to convince the local king of the trash bandits that he\u2019s actually a new member of the gang. He can\u2019t think of a way to link up any of his descriptors to the task, so he decides to use three pieces of trash from the communal trash pile, since this is an important bluff. He rolls an amazing triple 6 on the dice. The bandit king totally buys it, and something super cool happens.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Awesome, now what? Work as a group to decide what scenes make sense in progressing the group toward resolving the Big Danger. If you like, you can take turns going around and setting scenes after each one is resolved, or simply crowd-source whatever makes sense.<\/span><\/p>\n<p><b>The Resolution:<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Congratulations! You\u2019ve solved a Big Danger (or died trying). Next up is to help out in real life. Dispose of the trash in an appropriate receptacle, recycling recyclables, etc. Finally, take the natural object you used for the game and place it back where you found it. Thank it out loud for being each of its descriptors. Seriously.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cThanks \u2018The Rock\u2019 for being Hard, Weighty, Kinda Shiny, and having a Sedentary Lifestyle\u201d.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">It will be cool. Trust me.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Now, you&#8217;ve taken your first steps into nature and leaving it better than you found it. Go forth and enjoy the rest of your time with your friends and the outdoors!<\/span><\/p>\n<p><b>Thanks!<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Thanks to <a href=\"https:\/\/twitter.com\/LeviathanFiles\">Taylor Labresh<\/a>\u00a0and <a href=\"https:\/\/twitter.com\/DarcyLRoss\">Darcy Ross<\/a> for the brainstorming session that inspired this.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is a collaborative storytelling game about nature and taking small steps toward making the world a better place than you found it. It\u2019s also about looking around you to find something that speaks to you, and letting that be the starting point for a journey you take with your friends. The creative process starts &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/origamigaming.com\/index.php\/2017\/01\/15\/leave-no-magic-trace\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Leave No Magic Trace&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":"","footnotes":""},"categories":[27],"tags":[7],"class_list":["post-464","post","type-post","status-publish","format-standard","hentry","category-rpgs","tag-tabletop-rpgs"],"_links":{"self":[{"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/posts\/464","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=464"}],"version-history":[{"count":1,"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/posts\/464\/revisions"}],"predecessor-version":[{"id":465,"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/posts\/464\/revisions\/465"}],"wp:attachment":[{"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=464"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=464"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/origamigaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=464"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}